Quote:
Originally Posted by Beatnik
One concern I have is how close 1/2 and 4/5 CPs are. Maybe people will learn to start defending their fist CP when the second gets attacked, but it seems like its right around the corner from the 2nd CP.
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It's a bitch coming out of spawn at the very bottom of the building, where you are totally vulnerable to everything, and trying to get up to a position where you can defend the CP.
Other than the sniper madness, I like this map. I think the strategies for attacking will evolve in some interesting ways.