Quote:
Originally Posted by PANDAmonium
Wait, where are there numbers of people playing on consoles versus PC? I just want to see where he's bullshitting.
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I'm going to try to be polite, but I already wrote the answer. I'll be more verbose. Anyone could find totals playing multiplayer on either platform. Although this number isn't by itself conclusive, comparing games sold for console vs. pc is idiotic to say the least without including this and several other metrics. Metrics like how many PC's will actually handle the game are out there in production. Also, looking at the number of people who tried to connect and failed because they had the cracked version. Another metric to look at is the number of similar genre games on either platform and looking at their correlative sales. There are many, many other metrics you can look at. This guy did a quick google search and used the most helpful numbers he could find and used those as the foundation of his argument.
If you read some of the responses to the guy, people bring up a lot of great counter points, granted a lot of stupid ones, but there's a lot of good counter points.
I buy all my software, including operating systems. I don't condone piracy, and think that it is a major problem. However, piracy has not killed every other company that puts a game out like TQ. I get the guys ranting, and I empathize to some degree, but don't use one statistic, completely out of context, to base your entire argument on. Sure it sucks that they went under, but lets remain within the realm of facts when we speak about it.