FFoW hit detection testing
One of the things I found frustrating as I first started playing FFoW is the hit detection. It has a very different feel to it from what I am used to from other games. What I would like to do is run some basic testing on what works/what doesn't work, document the results and then post them here to hopefully save some people a little time and frustration in adjusting to the hit detection model. What I need are a couple volunteers to help me out. Feel free to post here or contact me via pm/xfire if you are interested.
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