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FFoW Changelist - Great stuff here!
Old 02-21-2008, 01:49 AM   #1 (permalink)
Hidus
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Default FFoW Changelist - Great stuff here!

Mitch posted a partial changelist and there is some pretty exciting stuff here. A lot of these items are things that have been directly mentioned here on our forums:

Quote:
Originally Posted by Mitch

UI/HUD

General

* UI/HUD Interface now scales


Server Browser

* Current Version number shows in top right corner
* New font used in server list
* Server browser has been optimized for quicker results


Scoreboard

* Updated fonts for cleaner look


Video

* ATI X1800 Shadow crashes have been fixed


Gameplay

Collision

* Collision has been fixed on various “invisible” objects, allowing players to shoot through windows/doors etc.


Roles

* Reduced ground support passive repair


Air Support

* Reduced carpet bomb damage radius
* Reduced number of bomblets dropped by cluster bombs
* Reduced number of bomblets dropped by carpet bombs
* Tightened up carpet bomb radius
* Recycle timers extended


EMP Tech

* Moved EMP Generator to Role 2 and EMP Rocket to Role 3
* Lowered Role Points needed for upgrades
* Increased Airstrike blocking radius


Scoring

* Adjusted points awarded for kill assists


Drones

* Increased yaw torque on Heli-Drones
* Adjusted the steer angle and acceleration for better movement on RC Car Drone.
* Increased torque so the RC Car Drone can better climb hills


Vehicles

* Turrets will no longer point at an incorrect position when entering the vehicle
* Increased Medium armor rocket damage
* RS Attack helicopter health has been decreased
* Set ammo on Bradley countermeasure to unlimited, decreased reload time, adjusted clip size
* Fixed improperly set ammo types for a few vehicles which prevented them from getting their ammo restocked
* Adjusted the # of rockets for attack helicopters in seat 1
* Fixed the painted-guided missiles for secondary gunner in attack helicopters.
* In the Heavy Armor the yaw speed on top gunner was increased
* Adjusted flight controls on the Attack Helicopters
* Fixed missile fire from second positions in vehicles.


Weapons

* Shotgun headshot damage has been fixed
* Lowered infantry weapon damage vs. EMP generator
* The mounted mg damage increased vs. armor
* Clip size has been evened out for WC to match RS
* Lowered infantry damage vs. tank drones, sentry drones & EMP generator
* Increased grenade launcher damage
* Lowered grenade launcher ammo count
* Adjusted the fire interval of various weapons
* Decreased grenade launcher ammo
* Sniper & shotgun recoil recovery were adjusted
* Shotgun damage was adjusted
* Adjusted all zooms for scopes to remove the delays


Servers

* Servers will automatically start after going down
* No Register Keys needed to setup dedicated server
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