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Guild protocols?
Old 05-23-2008, 12:30 PM   #1 (permalink)
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Howdy.

Once we have that guild name hovering above our heads, our actions represent a larger group. How do we want this represented? How do we want other individuals and groups to perceive us? This perception will be a major filter in who applies.

I'm going to have to assume that this game will be like other MMO's in the way that there will actually be a heirarchy of guilds, and each guild will be roughly ranked in where they stand. Are we to be a casual guild, or do we want to be a contender for one of the best? Although I can not be sure, my first impressions suggest that there will be pretty intense competition for RAID's opening up and when certain bosses spawn.... this limits the top-end gear. Ultimately, we will be competing against other guilds for limitted resources.... though this does not mean we have to be unfriendly with them, a recognition of this fact is a must for the guild leadership.

Although not everything needs to be hashed out now, a few areas might be worth developing guidelines before we don the tag. Primarily on the list, IMO, is how we treat killing players, and how we deal with other guilds. I think we should definately have a thread where we discuss other guilds, how they act, and how we think we should deal with them. I've been told by random people that there are guilds who attack any non-member on-site. Our tag, and our rep will influence how other guilds and individuals deal with us, so it's probably time to start discussing this. First impressions are lasting.

Lots of stuff can come later, i.e. RAID/loot points, etc.., but I really think we should hash out the fundamentals soon.

Thoughts?
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Old 05-23-2008, 12:43 PM   #2 (permalink)
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It looks like they're keeping a list of all active guilds on our server.
http://forums-us.ageofconan.com/showthread.php?t=3226
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Old 05-23-2008, 01:06 PM   #3 (permalink)
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Another important question that I just thought of: What is the take on buying gold? Given the bonuses Funcom gave for early purchases etc..., I think that they will have a very light stance on this. I'm not a big fan of buying stuff to further you in a game, as most of you well know, I like a level playing field, but I see no real way to police it. Either way, I've seen this issue tear a Lineage II guild apart, so it's best to "nip it in the bud" now.
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Old 05-23-2008, 02:53 PM   #4 (permalink)
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Dug, from a personal stand point, buying gold or other services from 3rd party vendors isn't something I like or condone.

To me, it just seems too much like cheating to get ahead. There seems to be enough of us playing that no one should want for anything as we go along. I fully expect to form a guild bank where people can pass down any loot and items they aren't using.

However, that is just my PERSONAL feelings and is not guild policy at the moment. It's a free country and if you wanted to buy gold or anything else with your money, there's no way I would even attempt to stop you.

Great post though and I'm interested to see everyone else's feelings on the matter.

As far as other guild policy's, we're working out the details. Main thing is that we aren't an evil guild from an RP standpoint or just a practical one. What that means is that we don't gank or corpse camp.

You are fully able to defend yourself and conduct revenge killings on people that picked an unfair fight or ganked you. There's also nothing wrong with joining in to help someone in need or even up an unfair fight. Hell, it's a PvP server, so shit happens. I just fully expect everyone to conduct themselves as adults and with as much honor as possible.

I would like to orient ourselves as ganker killers. What that means essentially, is that we hunt the hunters. I find nothing more fun in a PvP game than turning the tables on a group of gankers and giving them a bit of what they sell. Keep in mind that by going this route, we would open ourselves up to more attacks so it's something we would have to be smart about and pick our spots until we're better organized.

We will put up a listing of what guilds are KOS. (Kill on Sight) A guild that is on that list has either engaged in a war with us or are generally considered as asshats on the server. Murder Herd is one guild that comes to mind this early in the game. So if they become a target of opportunity, by all means, bring the pain.

Hopefully that's a starting point but I'd like to get everyone involved on what they expect from the guild. So thanks for posting this up!
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Old 05-23-2008, 03:31 PM   #5 (permalink)
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I'm not much of a ganker, but we are on a Conan RP-PVP server. At this point, it really seems like a "dog eat dog world". Although I don't think we should be gankers (and certainly not spawn campers), I'm of the mindset that people who refuse to group and are hunting the same resources should be open game after a couple of refusals. I'll go with any reasonable guidlines as long as I wear the guild tag, I'm just stating an opinion.

This is an RP-PVP server and there are limited resources. A reputation of anti-gankers might not be such a great thing on this type of server. The PVP discussion on the official forums has some interesting perspectives on the matter, but you do have to sift through some BS to get there.

As far as buying gold... I don't like it, but the one instance where I saw a rule about it, a guild had split. I only bring it up to prevent problems in the future.

The guild bank is a great idea as well.
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Old 05-23-2008, 04:42 PM   #6 (permalink)
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No worries. I want everyone's opinion on this stuff, good, bad or indifferent.

I'm not really concerned about a Rep of anti-gankers because the only people you'll piss off are...the gankers. Everyone else will appreciate the fact that you'll jump into a fight to even up the odds.

Just have to be mindful of guild vs guild battles. Because we don't want to start a war with someone when we don't know going in, who the bad guys are.

But in my experience, it becomes easier and easier to see what guilds are the of the "Gank" variety and which one's are trying to do the right thing. As you said, reputations precede you once a server is established. A guild that has a rep of taking care of it's own and raining down hell on anyone that messes with it's members can do a lot towards ending random ganking.

On the flip side, something we also have to be mindful of is that we're on an RP server and we aren't an RP guild. Protocol in that regard is that when joining a pick up group or inviting someone into yours, it's always nice to ask a persons/groups intentions.

If they are a group that is RPing, either go along or state that you aren't interested and leave. If someone joins your group make it clear that you aren't RPing and allow them to stay or go depending on their intentions.

ANY member of Focused that griefs or gives people crap because they just want to RP will get booted from the guild. Be polite until it's time to not be polite.

Yes, some RP'ers can be jerks as well and if they are just doing it to be annoying, then that's one thing. I'm just stating that all things being equal, be nice and respect the fact of where we are and the ruleset we've agreed to play under.

If that makes sense?


Keep um coming!
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Old 05-23-2008, 05:04 PM   #7 (permalink)
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Quote:
Originally Posted by Nemesis View Post
On the flip side, something we also have to be mindful of is that we're on an RP server and we aren't an RP guild. Protocol in that regard is that when joining a pick up group or inviting someone into yours, it's always nice to ask a persons/groups intentions.
Just curious- have you run into many people/groups that ARE RPing? So far from what I've heard from people, the RP-PvP server doesn't have a ton of RP on it. Then again, that could just be people sticking to themselves.
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Old 05-23-2008, 05:05 PM   #8 (permalink)
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I think I need to be a little more clear. I don't mind a Rep of going after gankers, but if that's the only thing we're are known for, it probably wouldn't be good. Your quote "A guild that has a rep of taking care of it's own and raining down hell on anyone that messes with it's members can do a lot towards ending random ganking." I support fully. If we do intend to be a contending guild, we will have to use the stick sometimes
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Old 05-23-2008, 05:07 PM   #9 (permalink)
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Originally Posted by SmokingTarpan View Post
Just curious- have you run into many people/groups that ARE RPing? So far from what I've heard from people, the RP-PvP server doesn't have a ton of RP on it. Then again, that could just be people sticking to themselves.
I've seen a lot more talk in game about RP'ing than actual RP'ing. It looks like more people will RP once they are more familiar and established within the game. I've only seen a few RP'ing so far.
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Old 05-23-2008, 08:18 PM   #10 (permalink)
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Only reason I will corpse camp is to make a point to an asshole ganker, and I will only do it 1-2 times. Other then that my pvp code of conduct has me defending my friends and ally's along with those I deem to be at risk.

If i see someone constantly ganking someone else I will attempt to kill the ganker atleast 1 time before moving on, as long as I know the story at hand.

Has a guild been decided on yet? I am in TG right now as Kat got us invites yesterday, though she left last night cus she was playing with the guild tab. I will be leaving as well once focused gets something going
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