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City Info
Old 05-28-2008, 03:53 PM   #1 (permalink)
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Join Date: Oct 2007
Location: D-Town
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Default City Info

Taken from here: http://forums.ageofconan.com/showthread.php?t=36843

(**This information is still pretty fluid at the moment, so keep checking that thread as well as posting up your own experiences and we'll update as needed. As it stands, Tier 2 isn't available as an option yet. It doesn't effect us for now, as we're just getting started, but I'll update when I hear anything. --Nem)


City Building FAQ

--------------------------------------------------------------------------------
Answers to some most asked questions!

Q. Are plans consumed when something is built? And/Or turning them in for the quest?
A. Yes plans are consumed each time you build something and for the quests, they are NOT reusable.

Q. Can i use my quest plan to build anything instead of turning it to the npc?
A. Yes you can currently build the city buildings before actually doing the quest, but whether this is intended or not is yet to be determined.

Q. Does an architect need to make two sets of plans for every building in order to advance to the next tier?
A. Yes one set for the quest and one set for the buildings themselfs.

Q. Do any of the buildings actually do anything?
A. Negative they do nothing accept take up space and give you something to brag about, they don't event give you any storage! Hopefully the Dev's implement the rewards soon.

Q. Why do you lose the plans for a building once it is built.
A. Consumables... It's a gold sink, they keep inflation at bay and prices reasonable.

Q. Do we have to give our people rank to get the buffs from the city buildings?
A. At the moment this is just a rumor that can't be confirmed so pay it no attention.

Q. Is Tier 2 construction even available?
A. Seeing as you can't accept the quest, no. This is confirmed as i have completed all 5 sections of the tier 1 quests. The quest is visible in the form of a grayed out asterisk!!!!

Q. Is there going to be player housing that can be added to the cities one day?
A. No hard evidence one way or the other yet.. rumor mill says Barracks may have instanced housing in it for each member in the guild as well as spawning npc guards... wait as see!
__________________________________________________ _____________________

General Information About Cities:

PvE Nature Of the Towns, Enemy NPC's & Your Neighbors!
Three guilds are assigned to each city zone, on the pvp servers currently PVP is enabled we are unsure if this is intended or not.

Currently only the three guilds that live in your city zone can enter that zone, if one of the other guilds is an enemy they currently have the ability to destroy your city buildings this is definitely not intended, city siege pvp is supposed to be in the boarder kingdoms. Enemy npc's are rumored to spawn and attack your city from time to time at the moment if this is intended it is disabled no npc's have been reported raiding a city to my knowledge.

Battlekeeps:
They are not in Lachleish Plains, Poitain or The Purple Lotus Swamp, these are PVE city zones reserved to guilds that live in them. BattleKeeps Exist in Border Kingdom Aquilonian End, Boarder Kingdom Cimmerian End & The Border To Kush. To our knowledge each one of these areas only has one instance with 3 keeps in it a grand total of 9 battle keeps per server, representing each country. Requirements for these will come as we learn more and will be posted in the PvP related forums as well as in another thread here titled Battlekeep Building FAQ. Look for that in the next few days. The only requirement i know for sure for these is a tier 3 PVE City.

Spawning NPC's in your town:
Barracks are rumored to spawn npc's in the city as well as to provide instance based player housing.. This is all rumors as you can build it but currently nothing happens will post more info when there is hard evidence.

Building Repair Costs & Maintenance:
Currently this is also disabled will update when that changes.

Current known bugs...
With SO much disabled it's difficult to tell what is disabled and what are bugs will updates and more time passes.

__________________________________________________ _____________________

Crafting Information:

Quest Info:
To complete all the quests for the first tier you have to make 18 plans in all. Two parchment(75 Silver Each) and one Drawing Ink(50 Silver Each) per plan from the merchant in the npc cities of Lachleish Plains, Poitain or Purple Lotus Swamp.


Cost:
For the first tier each plan for each quest costs 2 gold, there are 18 plans in total so 36 gold is needed for the first tier quests. An additional plan must be created for every building, gate, tower & each wall segment separated by the gates and towers. So for the actual construction your looking at 2 gold for every individual piece. (I will count all the piece and post and official total when the servers come back up)

__________________________________________________ _____________________

Building Construction Info:


Tier 1:

Keep: Must be built first to allow construction of other buildings
Plan: Two Parchment(75 Silver Each) + Drawing Ink (50 Silver)
150 Ash Tree - 15 Joist
200 SandStone - 20 Brick
50 Silver - 5 Plain Facade
100 Copper - 10 Brace

Tower:
--Predecessors: Keep
Plan:Two Parchment(75 Silver Each) + Drawing Ink (50 Silver)
10 Ash Tree - 1 Joist
20 Sandstone - 2 Brick
10 Copper - 1 Brace

Curved Wall:
--Predecessors: Keep
Plan: Two Parchment(75 Silver Each) + Drawing Ink (50 Silver)
10 Ash tree - 1 Joist
20 Sandstone - 2 Brick

Staired Wall:
--Predecessors: Keep
Plan: Two Parchment(75 Silver Each) + Drawing Ink (50 Silver)
10 Ash tree - 1 Joist
20 Sandstone - 2 Brick

Gate:
--Predecessors: Keep
Plan: Two Parchment(75 Silver Each) + Drawing Ink (50 Silver)
20 Ash Tree - 2 Joist
20 Sandstone - 2 Brick
10 Copper - 1 Brace

Trade Post:
--Predecessors: Keep
Plan: Two Parchment(75 Silver Each) + Drawing Ink (50 Silver)
150 Ash Tree - 15 Joist
200 Sandstone - 20 Brick
50 Silver - 5 Plain Facade
100 Copper - 10 Brace

Temple:
--Predecessors: Keep , Trade Post
Plan: Two Parchment(75 Silver Each) + Drawing Ink (50 Silver)
40 Ash Tree - 4 Joist
50 Sandstone - 5 Brick
20 Silver - 2 Plain Facade
30 Copper - 3 Brace

Library:
--Predecessors: Keep , Temple
Plan: Two Parchment(75 Silver Each) + Drawing Ink (50 Silver)
40 Ash Tree - 4 Joist
50 Sandstone - 5 Brick
20 Silver - 2 Plain Facade
30 Copper - 3 Brace

Barracks:
--Predecessors: Keep, Library
Plan: Two Parchment(75 Silver Each) + Drawing Ink (50 Silver)
40 Ash tree - 4 Joist
50 Sandstone - 5 Brick
10 Silver - 1 Plain Facade
30 Copper - 3 brace

Thieve's Guild:
--Predecessors:Keep, Barracks
Plan: Two Parchment(75 Silver Each) + Drawing Ink (50 Silver)
40 Ash Tree - 4 joist
50 Sandstone - 5 Brick
10 Silver - 1 Plain Facade
30 Copper - 3 brace

Weaponsmith Workshop:
--Predecessors: Keep, Thieves' Guild
Plan: Two Parchment(75 Silver Each) + Drawing Ink (50 Silver)
40 Ash Tree - 4 joist
50 Sandstone - 5 Brick
10 Silver - 1 Plain Facade
30 Copper - 3 brace

Armorsmith Workshop:
--Predecessors: Keep, Weaponsmith Workshop
Plan: Two Parchment(75 Silver Each) + Drawing Ink (50 Silver)
40 Ash Tree - 4 joist
50 Sandstone - 5 Brick
10 Silver - 1 Plain Facade
30 Copper - 3 brace

Alchemist Workshop:
--Predecessors: Keep, Armorsmith Workshop.
Plan: Two Parchment(75 Silver Each) + Drawing Ink (50 Silver)
50 Ash Tree - 5 Joist
50 Sandstone - 5 Brick
20 Silver - 2 Plain Facade
30 Copper - 3 Brace

Architect Workshop:
--Predecessors: Keep, Alchemist Workshop
Plan: Two Parchment(75 Silver Each) + Drawing Ink (50 Silver)
40 Ash Tree - 4 Joist
50 Sandstone - 5 Brick
10 Silver - 1 Plain Facade
30 Copper - 3 Brace
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