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The Future of the Guild
Old 07-21-2008, 07:07 AM   #1 (permalink)
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Default The Future of the Guild

Due to our dwindling numbers with no further growth, it seems that most people are discouraged to play since there is no one else in the guild on at the time they are. Due to this situation, the only possible solution is to merge with another guild.

What does a merger imply?

With a merger, our guild would assimilate into another guild. Since we would be part of another guild, we'd have to follow their rules, use their teamspeak/ventrillo, participate in their forums, etc.

Possible Guild To Merge with:
Lions of Tybor, heres the conditions laid out by the leader, Daeren:

Quote:
Originally Posted by Daeren

1) RP. we're a RP light-medium guild. We don't rp in-channel, or in guild or group chat. We will in says for the most part. We don't expect everyone to RP, but choosing not to means choosing not to use channels non-guilders can see. It definitely means no "LOL u suck" type talk in says or shouts. Basically if you don't want to RP, don't 'talk' in says or shouts. Just stick to the group/guild channels.

2) PvP. We're not a gank guild. We have a relatively small KOS list that we adhere to strictly. Breaking off the KoS list without a good reason will usually result in a talking to, but repeatedly means you're gone. We're not here to be at war with other guilds. We are here to be hired by other guilds to fight for them. Becoming known as gankers, griefers or generally pissing off the larger guilds on the server for no good reason is contrary to this. And yes, we hate Eximos.

3) Guild structure. I'm the guild leader. Damonte is second in charge. It isn't a democracy. We run a pretty tight ship, and there are times orders are given that are expected to be obeyed. This applies double to combat situations.

4) 'Buying in'. If this is going to work you guys have to buy in. This means joining our teamspeak channel, participating as appropriate on our forums and truly becoming a member of the Lions. Leave your old grudges behind, and be ready to become a real part of the team.
Everyone would have to be respectful of these if we choose to merge with the Lions of Tybor.

Please respond with how you feel about the situation, if you would want to merge with Lions of Tybor, or if you know of another solution/merger that could work.
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Old 07-21-2008, 12:06 PM   #2 (permalink)
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Sounds like the terms for a master-slave relationship from an online fetish personals column.

Who gets to talk dirty?
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Old 07-21-2008, 01:43 PM   #3 (permalink)
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Wow..lol. I know I don't play the game anymore, but his terms would pretty much tell me not to play, lol. Just the whole control issue would be enough to send me packing. If you're merging with another group, then wouldn't that mean that your leaders would merge with their leaders??? Thank goodness I'm out
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Old 07-21-2008, 02:05 PM   #4 (permalink)
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Originally Posted by FreakGrl View Post
Wow..lol. I know I don't play the game anymore, but his terms would pretty much tell me not to play, lol. Just the whole control issue would be enough to send me packing. If you're merging with another group, then wouldn't that mean that your leaders would merge with their leaders??? Thank goodness I'm out
well Freak. when two guild leaders really care about eachother. they merge...9 months later, little guild leaders or their "Cubs" come along.
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Old 07-21-2008, 02:15 PM   #5 (permalink)
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and people wonder why i dont like mmos lol
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Old 07-21-2008, 03:19 PM   #6 (permalink)
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Allow me to shed a bit of light on this exchange, if you will permit me.

We (Lions of Tybor) were approached about a possible merger of the two guilds. We didn't seek it out, we didn't come actively recruiting anyone from Revenant. I will attempt to explain a little more clearly the reasoning behind the four points made by Daeren.

1) We both play on an RP-PvP server. We aren't RP heavy in that we "roleplay" in Teamspeak, in group or guild chat. However, whenever we do anything that interacts with other guilds or players outside of these channels, we do so "in character". Some of you are familiar with my character and his... quirks. There is a certain image that we are trying to convey and this helps to contribute to it. Some people in our guild are either not familiar or comfortable with this so they merely keep themselves to guild/group chat and teamspeak. They understand the image that we are trying to project and do what they are comfortable with in keeping that image. No one is saying that they need to sit-down and shut-up or any such nonsense as that. If, however, any member feels the urge to display immature and out-of-character communication to non-guild members... we will put a stop to that.

2) PvP and the non-ganking thing. Yes, we are not a gank guild. We don't initiate fights but you'd better believe we will finish them. Someone (a 43) came after my level 36 Priest of Mitra in the Wild Lands two nights ago. I gave them the slip and mentioned it in Teamspeak. In five minutes I had four people in the area including a Ranger to track this individual down and make them regret their decision. We have a Kill on Sight list, and those on the list are there for good reason. Otherwise, we don't need people running off and creating a guild conflict with guilds that we have no quarrel with. We do enjoy taking out individuals with very pathetic non-RP names ("shaftomatic" and "padthai" come to mind). This, too, is in place because of the image that we're trying to convey to the server community about our mercenary guild. So far we've had some moderate success with it, and our reputation appears to be appropriately positive. In a contract recently with the Nemedian Legion, they also hired another mercenary guild that was so undisciplined and disorganized in comparison that i doubt they'll be hired again.

3) Guild structure. Daeren is first and I am second. It's not as though we are insisting on behing carried around on padded chairs on the shoulders of the members. I'm busting my ass to get our Tier One guild city completely finished this week and we're 80% of the way to having the resources to build the Tier Two keep. Daeren is in communication with a lot of groups who are starting to inquire about mercenary resources. He plays about as much as anyone in the guild and he's available to help out people trying to level their lower characters up. Lots of other people contribute as well, don't get me wrong. Day to day, the "ranks" really don't mean much. But when it comes to a mercenary contract and we're out on deployment... what Daeren says goes. If he's not available I'm going to call the shots. If both of us have to go or cannot be present we'll delegate someone to be in charge. It's not a democracy. But it's not a totalitarian dictatorship either. It's a reasonable heirarchy.

4) Buy-In. Our guild has a particular goal we're trying to achieve and an image to cultivate. To merge with us is to accept and pursue that goal and image with us. We're not looking to run two guilds with different purposes within the same guild name.


Please don't get the wrong idea, this isn't some sort of dictation of terms of surrender or anything. You asked and this is our response. On a personal note, I have enjoyed roleplaying on the server with several of you and I would enjoy the opportunity to participate with you all more closely. However... if you (the collective you) are not comfortable with all of this then don't accept the merger. No one will have hard feelings and we'll all live merrily ever after.

Cheers!
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Old 07-21-2008, 03:43 PM   #7 (permalink)
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I understand where you're coming from Damonte and it really has nothing to do with me officially, since I don't play the game. The rather strong wording of the "merger" terms just made me giggle a little and takes me back to the old TG roots. Just a bit too much tough-talk for a game IMO

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Old 07-21-2008, 03:45 PM   #8 (permalink)
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On the pvp side, If it's initiating a fair fight ie 1v1, 2v2, and we don't intend to harass is that okay in your guild rules? I mean don't get me wrong I am not a griefer but if I think someone is about to start a fight, or they intend to take a quest item I know is only solo completable I am going to put one dagger in their leg and the other across their throat. It's a pvp server and I do intend to pvp when the need arises, although I have managed to defuse more situations with grouping than violence I always like to have the option.
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Old 07-21-2008, 04:12 PM   #9 (permalink)
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Quote:
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On the pvp side, If it's initiating a fair fight ie 1v1, 2v2, and we don't intend to harass is that okay in your guild rules? I mean don't get me wrong I am not a griefer but if I think someone is about to start a fight, or they intend to take a quest item I know is only solo completable I am going to put one dagger in their leg and the other across their throat. It's a pvp server and I do intend to pvp when the need arises, although I have managed to defuse more situations with grouping than violence I always like to have the option.
In my personal opinion it's a judgment call on each situation. If you come across some dude camping a spot where you know a quest boss spawns every fifteen minutes then obviously the best move to is to offer a group. If they refuse or don't seem responsive I would probably move on or change instances.

If another player comes along when you're camping a boss spawn (role reversal) and they don't offer to group or refuse an offer to group... I'd probably pull my weapons... threaten them. If they don't take the hint and indicate that they're going to ninja the boss when he spawns... I'd bury him right then and there (if I think I can take him).

If you follow that line of thinking then we are on the same wavelength.
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Old 07-21-2008, 04:15 PM   #10 (permalink)
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Originally Posted by Bommando View Post
I understand where you're coming from Damonte and it really has nothing to do with me officially, since I don't play the game. The rather strong wording of the "merger" terms just made me giggle a little and takes me back to the old TG roots. Just a bit too much tough-talk for a game IMO
Daeren and Damonte and Damonte tend to play a lot of bad cop/good cop/good cop.
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