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Thread: Preliminary patch notes for July 30th

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    Newly Focused Damonte is starting to make an impact Damonte is starting to make an impact
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    Default Preliminary patch notes for July 30th

    http://forums.ageofconan.com/showthread.php?t=142318

    **These notes do not necessarily reflect the final version that will be deployed on Live**


    GENERAL
    * Several causes of crashes and assert failures have been addressed and fixed.
    * The Skewbald Pinto Horse has had its stats adjusted to horses of the same tier and price.
    * Important notification sounds now won't be interrupted by other sounds.
    * Mounts can no longer be sold.
    * A fix was implemented for item descriptions when switching between languages on the client.
    * Fixed an issue that would cause some playfields to be empty after logging out for some time, and then back in.
    * You can no longer send unlimited mail through the tradepost. If you send several mails and are informed via system message you cannot send any more, you will need for in-game time to pass before being able to send more mail.
    * Ignored users will no longer be able to send you mail.
    * Raid playfields will now kick players who are not in the raid.



    CLASSES
    * All Assassin, Barbarian, Bear Shaman, Conqueror, Dark Templar, Guardian, Herald of Xotli, and Ranger combo damage and stamina costs have been rebalanced to match the newly adjusted animations.

    Assassin
    * Combos granted by feats should now deal significantly more damage than before.


    COMBAT
    * Aborting multihit combos before they're finished won't activate their full effects anymore.
    * Pet commands should now be more responsive.


    GUI
    * The "Quests" tab in the quest journal should now indicate the current number of accepted quests and the total number of allowed quests.
    * An option to add a player to your ignore list was added to the "Add by name" dialog.
    * If your trade is rejected, you will receive an onscreen message.
    * Tooltips for NPCs on the map should now show up in the localized version of their names, instead of their default English names.
    * You can no longer trade while in combat mode.
    * You will see an onscreen message stating that a team member has joined your team.
    * Onscreen feedback for a failed attempt at a trade due to a full inventory has been tweaked.
    * Added a new option that allows the player to make his cloak invisible.


    NPC / MOBS
    * Toirdealbach's Tomb has had its level range adjusted from 50-53 to 46-48. Loot in Toirdealbach's Tomb has been adjusted to fit the new level range of mobs.
    * Pyramid of the Ancients: The Harem Girls have been dressed up properly, and sexily!


    PVP
    * Players will now always see Massive PvP results, and the time left in a battle during battles. This information is displayed in the right top corner, below the minimap.


    QUESTS
    * Field of the Dead: Changed the level on the quest Entourage from 52 to 47.
    * Field of the Dead: Changed the level on the quest Cleansing the Tomb from 53 to 48.
    * Khopshef Province: Forbidden Knowledge - The Crumbling Codex will now despawn after it is picked up.
    * Khopshef Province: Slave Cages will now show a visual effect when player is on the correct quest to interact with them.
    * Pyramid of the Ancients: New Quests have been added to enhance your questing experience. Bosses have been upgraded to present a challenge to solo (or small groups) of players. Pay careful attention to the items they drop - they could be the key to defeating more challenging enemies.
    * Pyramid of the Ancients: All quests should now be working.
    * Tarantia Sewers: Orphans in the Hovel - Galeria should now talk to you after you kill her captor.


    TRADESKILLLS
    * Cloth Resource droprate in the world has increased somewhat.
    * The Resource and Building playfields (Lacheish Plains, Purple Lotus Swamp, Poitain) have new NPC camps that will drop tradeskill items previously only available through the Alchemist's Cache. Some of these encampments will aggro, some will not. This makes these zones more dangerous, but allows lower level players a chance to get the tier 1-3 resources they need.


    WORLD DESIGN
    * Checkerboard textures should no longer appear on the ground throughout the world.

  2. #2
    Super Focused UnDeaD's Avatar UnDeaD says some cool stuff UnDeaD says some cool stuff UnDeaD says some cool stuff UnDeaD says some cool stuff UnDeaD says some cool stuff
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    I'm happy for some of the fixes, but also saddened by the intensity of the gem nerf's.

  3. #3
    Newly Focused CrackerJack is starting to make an impact CrackerJack is starting to make an impact
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    I had heard some talk regarding a gem nerf, but didn't see any hard evidence. What did you hear?

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    we are 138 L10N's Avatar L10N says some cool stuff L10N says some cool stuff L10N says some cool stuff L10N says some cool stuff L10N says some cool stuff L10N says some cool stuff
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    immutable and inviolate from 1.4 to 0.4, and evade is a similar nerf, but so far I believe no talk of any change to damage gems, basically they want to pvp to be blink wars and if you don't have the money or time to be gemmed out in the highest quality gems you are just a carebear noob who has no business being involved in pvp. That is more or less what funcom intends. Getting one shotted is fun.

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    Blasphemy Made Flesh Zoopy's Avatar
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    The inviolate gems were a bit high. A full suit of those allows someone to tank a raid boss by themselves without taking any real damage.

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    well a properly specced guardian with 36x inviolate can be at something close to 75% physical immunity so with potions and the natural regen running I could imagine that. Any soldier can also become pretty close to immune to magic with just a few immutable for 20 seconds by using cunning deflection which gives 50 percent damage reduction until hit by a melee attack. I just hope they also nerf damage gems at the same time, those probably need to go down to half the damage bonus, because any non soldier class can pretty much be white swinged down in seconds against a full gem suit.

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