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Frontlines: Fuel of War Kaos Studios' action squad-based shooter running on the Unreal3 engine.

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Old 02-13-2008, 05:35 PM   #11 (permalink)
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Are you aware that when you have the airstrike binocs out right clicking zooms?
It takes me 1 second tops to peek around a corner scoped in and drop a precision strike directly on top of something at extreme range then duck back under cover. When it's a sniper you are trying to take out you don't have the luxury of fiddling around with binoc placement. It surprises the hell out of them too when a bomb drops right on their head a couple seconds later.
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Old 02-13-2008, 05:54 PM   #12 (permalink)
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It takes me 1 second tops to peek around a corner scoped in and drop a precision strike directly on top of something at extreme range then duck back under cover. When it's a sniper you are trying to take out you don't have the luxury of fiddling around with binoc placement. It surprises the hell out of them too when a bomb drops right on their head a couple seconds later.
Ya cool just wanted to make sure you knew about it.
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Old 02-14-2008, 05:36 PM   #13 (permalink)
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Good tips.. looking forward to this game
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Old 02-14-2008, 06:12 PM   #14 (permalink)
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A few anti-vehicle tips:

- Enemy vehicles do not get a missile lock indicator unless you actually scope in and try to get a lock. This is different from how BF2/2142 handles it if you are familiar with those games. In other words, if you are at close range or feel confident you can hit your target without a lock then fire unscoped. They will have zero warning before they get hit.

- You can fire rockets around corners/obstacles to some extent. After you acquire lock, move your crosshairs off your target and the lock will still hold. Use this technique to curve rockets over hills and around corners.

- If you are wondering why you can't seem to lock onto enemy helis sometimes, they have a stealth mode they can use which prevents missile locks. The flipside to this is they can't fire any of their weapons while in stealth. Wait for them to switch out of stealth then let them have it.

- Try to be unpredictable with your timing when locking onto targets and firing rockets. If you always fire as soon as you get lock it's easy to counter with flares. If you always wait 5 or 6 seconds to try to get your enemy to flare first, they will recognize this and just hold off on the flares. Mix up your timing and it becomes a guessing game for your opponent as they try to counter with flares.
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Old 02-14-2008, 06:15 PM   #15 (permalink)
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Only the Western Coalition Helicopter can cloak.

Going off that I'll give tips for the Western Coalition Helicopter and APC.

WC Helicopter:

You can cloak by pressing the middle mouse button. A good maneuver to do when you get locked on is to use your flares and then cloak. This breaks the missile that was fired and also breaks anyone else locked on to you.

WC APC:
The secondary gunner seat can shoot down enemy missiles. Any missile in you grid will light up in a triangle, once there you can use your secondary fire (right-click) to shoot down the missile before it hits you. Missiles that can be shot down include: APC missiles, Anti-Tank rockets, Sentry Drone rockets, Helicopter missiles. You cannot shoot down tank shells or the APC's primary gun fire.

Last edited by Zoopy; 02-14-2008 at 06:48 PM. Reason: Added awesome tips.
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Old 03-02-2008, 10:30 AM   #16 (permalink)
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If your mouse seems to move slowly or otherwise lag in game try this:

Look for the file on this path; Front Lines > GCgame > Config > GCInput.ini

In the 8th line down is "bEnableMouseSmoothing=true"

Considering the rough release this game has gotten I would definitely save a copy of that file elsewhere if you're going to make any changes.
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Old 03-16-2008, 04:25 PM   #17 (permalink)
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I have turned my mouse sensitivity down slightly to play this game. I get less "jumpy" crosshairs and can actually hit things.

More Tips:

-Fix the mini-map location - keeps it from rotation and allows you to communicate an react to compass directions.

-Don't fire from your Squad Leaders location - this just gives his position away and gets him killed!

-Since there is no way to know who on your team/squad has what role or kit, communicate your role/kit to your squad when your in one and try to stick with it. SL's try to ask for the roles from all Squad Members (SM's).

-At close range you probably not be able to kill an opponent with your primary weapon. Use Melee! Bind the Melee key to your mouse or another quick action key to get to it quick!

-Firing when prone and waiting for your cross-hairs to settle (get closer together) will dramatically improve your aim - Also fire your machine guns in BURSTS, especially for long range.

That's all I got today.
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Old 03-16-2008, 09:37 PM   #18 (permalink)
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Bind the Melee key to your mouse or another quick action key to get to it quick!
Melee tagged to mouse thumb button = instant ninja

All great tips Cuervo
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