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Frontlines: Fuel of War Kaos Studios' action squad-based shooter running on the Unreal3 engine.

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Old 02-21-2008, 02:45 PM   #11 (permalink)
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Originally Posted by UnDeaD View Post
That's what I was trying to remember, uneven ground really messed you up, while trying to shoot.
There were also problems with stairs and ladders where your camera would shake horribly and your character model from your view would be odd. Also interacting with destructible environments was off. Like if you blew up a vehicle hanger the pieces on the ground would either have no weight to them (i.e.: kick big pieces metal around) or you'd bounce crazily off of it.
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