I have changed the config related to points for kills.
By default, players gain points for killing an opponent and the opponent loses the same points gained by their killer. Lower ranked players get more points for killing higher ranked players. This is a cool feature, but unfairly penalises players who sacrifice themselves for cap defends or flag resets.
Lower ranked players will still gain more points from higher ranked players, but the victim will only lose 1/4 of the points gained by the killer. This way, people are still rewarded for gaining kills above their rank, but people aren't unfairly penalised for going balls-in for their team.
EDIT: I also removed the -2 penalty for dropping the flag. Again, players should not be penalised for doing what's best for the team by resetting the flag timer. Sometimes a successful cap requires a number of sacrifices to keep the flag in play.
Last edited by Bommando; 01-29-2008 at 08:54 PM.
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