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Team Fortress 2 TF2: Valve's long-awaited successor to Team Fortress Classic, distributed over the Steam Platform.

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Old 03-06-2008, 10:38 PM   #11 (permalink)
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Kudos to bane and beatnik. The rest of the admin team kinda just stared at them while they did this
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Old 03-07-2008, 12:17 AM   #12 (permalink)
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I like the looks of that prison breakout one
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Old 03-07-2008, 12:46 AM   #13 (permalink)
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interesting!
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Old 03-07-2008, 03:35 AM   #14 (permalink)
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Custom maps are being uploaded now. Don't be surprised if one or two creep into primetime before monday!
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Old 03-07-2008, 02:43 PM   #15 (permalink)
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Can't wait for this one to go down.
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Old 03-10-2008, 09:16 PM   #16 (permalink)
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Got a quick run at Corporate (or whatever it is) the other night, and liked that a lot. Mayhem if you make it to the boss' office!
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Old 03-11-2008, 01:47 AM   #17 (permalink)
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Had an awesome time with the custom map guys! I can't remember the name of the map, but the one with the offices and the really long hallway for the last point is ridiculously hard to cap, but it was still alot of fun.
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Old 03-11-2008, 03:34 AM   #18 (permalink)
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koth_rainbow was definitely the highlight of the night

But seriously, there were several really good maps that are worth adding to the rotation.

My favorite is coporation. The first 5 CPs are very well laid out and fun. The final CP is ridiuclously difficult to capture, but still fun. If the side entrance was a bit easier to move through and could hold more players, itd be significantly better.

Second favorite is roswell. Very difficult to defend, but very fun. Its very smart that they put A close to the blu spawn and B far away, because you are actually presented with a choice unlike in gravel pit. You can have most of your guys defend A and transition if need be, or put everyone on B and just make that your alamo.

Jailbreak is fun as well. Pretty well balanced, even if its a tad short.

The orange map is fun and has a really awesome map layout and CP capture system. Its a tad too orange, and I can see snipers being too overpowering without a decent spy on the opposite team. Good none the less though.

I didnt really like the rest of em. Studio was entirely too large and 100 yards was too chokey. I dont remember any other maps.
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Taste the rainbow
Old 03-11-2008, 03:42 AM   #19 (permalink)
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koth_rainbow is one crazy ass map. Still feeling kinda funky.
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Old 03-11-2008, 04:30 AM   #20 (permalink)
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hahaha rainbow made an appearance? Yikes.

I only got to play the first few maps, but agree with santa's impressions. I love Jailbreak, Corporation and Roswell. All 3 are as well designed and fun to play as any map in our rotation. I definitely recommend we put those in the rotation.

Studio is a great concept and can be fun, but seems like it's too big - tons of running to points and big big areas around CPs. I think we should play it on an 'admin-call' basis, but it's not quite ready for the rotation, IMO.

100 yards definitely needs some major improvements, especially around chokepoints right around the flag, before being ready to play on our server again.

Did Dam make an appearance tonight? I have yet to try that one out.
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