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Team Fortress 2 TF2: Valve's long-awaited successor to Team Fortress Classic, distributed over the Steam Platform.

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Old 03-11-2008, 02:00 PM   #21 (permalink)
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What you talking about that Basketball map was the shiznit! lol
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Old 03-11-2008, 02:38 PM   #22 (permalink)
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I do like roswell, corporation (I like the impossible last point) and jailbreak. All fantastic maps. Studio needs some work, it is visually amazing but just too big. 100 yards had too many nooks and crannies, to use an english muffin term. The orange crush does indeed present a sniper issue, but is actually a pretty good arena map once you adjust to the orangeness of it.

Rainbowland only became moderately enjoyable after a nice, long seizure.
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Old 03-11-2008, 06:09 PM   #23 (permalink)
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My faves of the evening were Jailbreak and Corporation. I like Roswell too, but it's a bit tough to defend on so is a tick behind the others.

Well, nothing quite compares to the sheer, uh...awesomeness of KOTH_Rainbow. I can't forget that one - and believe me, I tried. I felt a bit woozy still on the next map.

100 Yards - not ready for prime time. Too many chokepoints, by far.

Studio - much like the map that has the two houses across the street from each other, it's a brilliant map from a graphics design and execution standpoint. Looks great, and has lots of interesting features. From a gameplay standpoint, though, it doesn't work as well. It's just too big. I agree it's not a good fit for the rotation, but might be fun every so often.
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Old 03-11-2008, 06:48 PM   #24 (permalink)
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I like Monday Night as Custom Map night, I had a blast....

My thoughts on the maps are the same as the general opinions expressed above....3 appear ready for prime time (Corp, Roswell, Jailbreak)

I still feel ill from KOTH.....ugh...

I didn't enjoy 100yard....had an awkward feel, and felt crowded and messy.

Orange was ok, but hard on the eyes....good for once in a while, but not for general rotation.

Studio, I liked, though it is a bit large....had a nice design, and look....

Never saw DAM.....

Hopefully in a month or so I will have my map ready for beta testing.....
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Old 03-12-2008, 04:46 PM   #25 (permalink)
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Corporation is now one of my favorite maps. There's something about the choke points that makes them both fun to police and fun to bust through. I think it might be the proximity of the choke points to the CP's and the ability to break through all the way to the CP - the map has good fluidity.

I also really love KOTL and the fact that every time I blink I see glowing care bears. Thanks a lot for that.
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Old 03-12-2008, 08:12 PM   #26 (permalink)
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DownEast is making an actual map, dont be ridiculous.
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