| TF2 Map Discussion Talk about your favorite Team Fortress 2 maps, suggest new ones or petition to have your most hated map removed. |
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View Poll Results: Should fastlane stay or should it go?
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Keep it
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22 |
61.11% |
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Lose it
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14 |
38.89% |
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Should we keep or throw away fastlane? |
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07-09-2008, 06:20 AM
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#1 (permalink)
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Pantless Dancer
Join Date: Sep 2007
Location: Fort Worth, TX :)
Age: 19
Posts: 1,102
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Should we keep or throw away fastlane?
Vote or die.
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07-09-2008, 06:26 AM
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#2 (permalink)
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Newly Focused
Join Date: Jan 2008
Posts: 47
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I don't particularly enjoy it, but there are worse. Steel is a guaranteed population killer.
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07-09-2008, 06:57 AM
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#3 (permalink)
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Subliminal Genocide
Join Date: Sep 2007
Location: Blashyrkh
Age: 22
Posts: 1,997
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This map is one of the many rape maps in the game. What is worse is our map rotation has all the rape maps in a row so its extra rape-tastic. Rape maps are not fun at all because only 5% of the time is it slightly back and forth and not a complete steam roll. For fastlane I have only seen a team push back from the last 4th point and win once.
Get rid of the rape maps.
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07-09-2008, 07:14 AM
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#4 (permalink)
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Gigantic Member
Join Date: Oct 2007
Location: boulder, colorado
Age: 20
Posts: 641
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So by "rape maps" (what an offensive and stupid term by the way), do you mean all maps with five capture points that the two teams fight over from equal standing? If not, what are you talking about?
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-F- bleak
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07-09-2008, 07:54 AM
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#5 (permalink)
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More Focused
Join Date: Jan 2008
Location: berkeley CA
Age: 21
Posts: 93
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The layout isn't too far off from labor, and I think labor's a pretty popular/likeable map among most of us. It's a fun spy/scout/soldier map, which is all I've ever played on this map so far so I may be biased. Pushing out from the last point is hard but not difficult if you take the top route. Defend the bottom routes and push out through the top, use the elevation to your advantage. This holds true for maps such as well, granary and stag as well; most CP maps have a top and bottom route from the last to the 2nd point.
I think most of us have mixed feelings about the 5 CP maps; I personally don't care about the maps too much; the outcome is usually more based on the team makeup (classes, etc.) and communication (!) than the map itself.
EDIT: and I think most people have vivid memories of playing this map with 5 pyros per team, which may have an effect on its likability. The CPs are big enough that pyros can VERY easily flank behind the entire team by hugging the left/rightmost edges, which leads to much discomfort in the rear end.
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07-09-2008, 08:57 AM
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#6 (permalink)
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Professional Crastinator
Join Date: Sep 2007
Location: Austin, Texas
Posts: 1,294
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I think it should stay, but probably not stay in the rotation forever.
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07-09-2008, 01:10 PM
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#7 (permalink)
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Destroyer of Souls
Join Date: Feb 2008
Location: Pittsburgh, PA.
Age: 28
Posts: 784
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I say out with it. too many new people get lost *still not sure how you get lost on a striaght line* and its poorly laid out. it favours whichever team gets that center point far too much leaving the other team scrambling to just try and hold on. plus having 3 ways to get into the last point makes it damn near impossible for the defending team to push out because as soon as they start the other team swarms in from the other side. its a decent looking map, just not good to play on.
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07-09-2008, 02:10 PM
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#8 (permalink)
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Lazyman Dan
Join Date: Dec 2007
Location: Wilmington, NC.
Age: 23
Posts: 436
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I like it. Than again I like a few maps we dont play often or any.
__________________
"Golden" Rule as medic, Attach to good fellows and heal nearby losers when needbe.
Are you planning on fighting the enemy commander, or are you just going to hide in your base.
It is too late comrade the entire world and all of its history is MINE, to COMMAND AND CONQUER.
"He who controls the past commands the future. He who commands the future, conquers the past."
"He drew first blood..not me."
The soldier is a class that wins battles, the demoman is a class that wins wars.
~~~~~~~
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07-09-2008, 05:13 PM
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#9 (permalink)
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Frickin Laser Focused
Join Date: Sep 2007
Location: Happy place
Posts: 1,997
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I don't like it much, but I voted for "keep it" because I like to suffer.
I find the 2 end CP's interesting to fight over, but the middle one is bland, and I like the middle one to be the most interesting battle location.
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07-09-2008, 05:44 PM
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#10 (permalink)
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Porn Power!
Join Date: Jan 2008
Location: in the butt
Age: 27
Posts: 428
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its ok but id rather it be replaced with badlands but thats just me
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