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TF2 Map Discussion Talk about your favorite Team Fortress 2 maps, suggest new ones or petition to have your most hated map removed.

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Re: ctf_turbine
Old 01-14-2008, 06:03 PM   #11 (permalink)
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Default Re: ctf_turbine

Quote:
Originally Posted by Bommando
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We should knock this sucker down from 5 to 3 caps for sure. When we first started playing it, it was wide open, with easy access through the middle for both teams. Games were over in no time. Now, it takes forever unless one team really slams the other team.
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Re: ctf_turbine
Old 01-14-2008, 07:05 PM   #12 (permalink)
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Default Re: ctf_turbine

I like this map a lot, but five caps is pretty excessive. Lowering it to 3 would be fine.
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Re: ctf_turbine
Old 01-14-2008, 07:14 PM   #13 (permalink)
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Default Re: ctf_turbine

I generally like the map, but its losing its appeal to me a lot faster than the stock maps are. This map just seems to exaggerate the difference between team strength due to the camping.
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Re: ctf_turbine
Old 01-15-2008, 04:24 PM   #14 (permalink)
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Default Re: ctf_turbine

Did we get this lowered to 3 yet? Had another long drawn-out round last night that would have ended a lot sooner had it been at 3.
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Re: ctf_turbine
Old 01-15-2008, 04:30 PM   #15 (permalink)
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Default Re: ctf_turbine

Quote:
Originally Posted by Relmar
Did we get this lowered to 3 yet? Had another long drawn-out round last night that would have ended a lot sooner had it been at 3.
Code:
mp_timelimit "30" 
mp_winlimit "1" 
tf_flag_caps_per_round "3"
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Re: ctf_turbine
Old 01-15-2008, 06:01 PM   #16 (permalink)
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Default Re: ctf_turbine

Quote:
Originally Posted by Relmar
Did we get this lowered to 3 yet? Had another long drawn-out round last night that would have ended a lot sooner had it been at 3.
That game was pretty fun. I don't mind playing hte same map for a while as long as the teams are balanced, and they were. The middle kept going back and forth, both defenses were good at rebuilding after ubers, and it was all-around a good time.
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Re: ctf_turbine
Old 01-15-2008, 08:12 PM   #17 (permalink)
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Default Re: ctf_turbine

Quote:
Originally Posted by Coren
That game was pretty fun. I don't mind playing hte same map for a while as long as the teams are balanced, and they were. The middle kept going back and forth, both defenses were good at rebuilding after ubers, and it was all-around a good time.
I tend to feel the same way. I'd prefer a good tug-of-war than a steamrolling.

As long as one team isn't humping 4 sentries all round, it's good to have back and forth.
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Re: ctf_turbine
Old 01-15-2008, 08:23 PM   #18 (permalink)
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Default Re: ctf_turbine

Quote:
Originally Posted by Coren
That game was pretty fun. I don't mind playing hte same map for a while as long as the teams are balanced, and they were. The middle kept going back and forth, both defenses were good at rebuilding after ubers, and it was all-around a good time.
Quote:
Originally Posted by Bommando
I tend to feel the same way. I'd prefer a good tug-of-war than a steamrolling.

As long as one team isn't humping 4 sentries all round, it's good to have back and forth.
Not sure if you guys are talking about the right map.
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Re: ctf_turbine
Old 01-15-2008, 08:30 PM   #19 (permalink)
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Default Re: ctf_turbine

Quote:
Originally Posted by Zoopy
Quote:
Originally Posted by Coren
That game was pretty fun. I don't mind playing hte same map for a while as long as the teams are balanced, and they were. The middle kept going back and forth, both defenses were good at rebuilding after ubers, and it was all-around a good time.
Quote:
Originally Posted by Bommando
I tend to feel the same way. I'd prefer a good tug-of-war than a steamrolling.

As long as one team isn't humping 4 sentries all round, it's good to have back and forth.
Not sure if you guys are talking about the right map.
:?:

Pretty sure I'm talking about the right map at least, and I'd be bommando was as well. Turbine is the map with the 2 main entrances on the lower level and the vents up top, and there's always 2+ sentries around the docs. I was quoting Relmar and he was talking about the game that ran to time limit last night.
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Re: ctf_turbine
Old 01-16-2008, 03:57 AM   #20 (permalink)
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Default Re: ctf_turbine

First off, I like the map.

Second, I don't listen to Zoopy unless he's talking. It's that secski sooooothing voice.

Third, now the map plays out in 5 minutes. At least that's what happened today. Apparently its either a quick map or a stalemate map.
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