Home Forums

Go Back   Focused Gaming > Game Discussion > Team Fortress 2 > TF2 Map Discussion

TF2 Map Discussion Talk about your favorite Team Fortress 2 maps, suggest new ones or petition to have your most hated map removed.

Reply
 
LinkBack Thread Tools Display Modes

cp_badlands
Old 02-15-2008, 12:05 AM   #1 (permalink)
Thunder Down Under
 
Bommando's Avatar


 
Join Date: Sep 2007
Location: Sydney, Australia
Age: 30
Posts: 1,645
Bommando is just really niceBommando is just really niceBommando is just really niceBommando is just really niceBommando is just really niceBommando is just really niceBommando is just really nice
Question cp_badlands

As per the Steam Update.

Please see the TF2 Map Rotation for the current status of this map on the TF2 server.

cp_badlands.cfg:

Code:
No config yet.
Please leave any feedback you have about this map in this thread. Your feedback will determine if it makes it into the rotation or if it hits the scrap heap.
__________________



Quote:
Originally Posted by Tybalt
Valve is so rad. I want to fuck them.
Bommando is offline   Reply With Quote

cp_badlands
Old 02-15-2008, 12:05 AM   #2 (permalink)
Porn Power!
 
Snail's Avatar



 
Join Date: Jan 2008
Location: in the butt
Age: 27
Posts: 428
Snail says some cool stuffSnail says some cool stuffSnail says some cool stuff
Question cp_badlands

just did a quick run through of the map. At first, youll prolly say, "wow this is nothing like the original" but after you get used to it, you definitely see the similarities. Looks like a very quality map. The 2nd CP is especially interesting since its on top of a big rock. Only scouts, soldiers, and demos can jump directly on it. The rest have to go up a spiral ramp that wraps around it. The whole map seems like a soldier's playground. Heavies might have a hard time due to snipers, but thats mainly only for the middle point. Spys should feel at home though, and pyros will be excellent for attacking the final point. Although i miss the original, this will do nicely. Kudos Valve.
Snail is offline   Reply With Quote

Old 02-15-2008, 12:14 AM   #3 (permalink)
Well Focused

 
Join Date: Sep 2007
Posts: 238
Lyramion says some cool stuffLyramion says some cool stuffLyramion says some cool stuff
Default

had my fair share of fun on the map. It has quite a unique design with many ways to reach a point - not being too open and not getting a total chocke point fest
Lyramion is offline   Reply With Quote

Old 02-15-2008, 02:52 AM   #4 (permalink)
Well Focused
 
Join Date: Jan 2008
Posts: 108
eth3n is starting to make an impact
Default

yeh the organization, even at the base level, is very very impressive...

makes wannabe mapmakers jealous imo...i love the layout...

however as you say....this will cater to soldiers and demomen quite a bit...but then again i cant think of a class that will have too much trouble, as heavies will be powerful with all the cover at the center...
eth3n is offline   Reply With Quote

Old 02-15-2008, 03:12 AM   #5 (permalink)
Porn Power!
 
Snail's Avatar



 
Join Date: Jan 2008
Location: in the butt
Age: 27
Posts: 428
Snail says some cool stuffSnail says some cool stuffSnail says some cool stuff
Default

theres just so many side areas and routes to each point, which is what i love about it. This gives pyros excellent flanking opportunities.
Snail is offline   Reply With Quote

Old 02-15-2008, 03:57 AM   #6 (permalink)
Pantless Dancer
 
Santa's Avatar


 
Join Date: Sep 2007
Location: Fort Worth, TX :)
Age: 19
Posts: 1,102
Santa is contributing nicelySanta is contributing nicelySanta is contributing nicelySanta is contributing nicelySanta is contributing nicely
Default

Good map. I think itll be a bit rough going as a heavy or a sniper though.
Santa is offline   Reply With Quote

Old 02-15-2008, 05:59 AM   #7 (permalink)
-F33-
 
BaneII's Avatar


 
Join Date: Dec 2007
Location: Durham, NC
Posts: 245
BaneII is contributing nicelyBaneII is contributing nicelyBaneII is contributing nicelyBaneII is contributing nicely
Default

I'm not crazy about the exits from the bases. One engineer put up a sentry gun on the second point and it locked down every exit except for one. Since it's on top of a hill, the only way to kill it is to sticky it if an engineer is on it.
BaneII is offline   Reply With Quote

Old 02-15-2008, 06:39 AM   #8 (permalink)
Pantless Dancer
 
Santa's Avatar


 
Join Date: Sep 2007
Location: Fort Worth, TX :)
Age: 19
Posts: 1,102
Santa is contributing nicelySanta is contributing nicelySanta is contributing nicelySanta is contributing nicelySanta is contributing nicely
Default

Quote:
Originally Posted by BaneII View Post
I'm not crazy about the exits from the bases. One engineer put up a sentry gun on the second point and it locked down every exit except for one. Since it's on top of a hill, the only way to kill it is to sticky it if an engineer is on it.
At that point, you're at your last CP anyway. In every similar map, you're team is already beaten by that point.

^^ if im understanding what you mean anyway.
Santa is offline   Reply With Quote

Old 02-15-2008, 01:59 PM   #9 (permalink)
Porn Power!
 
Snail's Avatar



 
Join Date: Jan 2008
Location: in the butt
Age: 27
Posts: 428
Snail says some cool stuffSnail says some cool stuffSnail says some cool stuff
Default

you can go around the right side, come up behind it and rocket his ass off along with the sentry. You might need to get a few people to guard you though. And yea, if you allow a lvl 3 to get built on your second to last point, you pretty much deserve to lose
Snail is offline   Reply With Quote

Old 02-15-2008, 03:50 PM   #10 (permalink)
Newly Focused
 
Kuja's Avatar
 
Join Date: Jan 2008
Age: 20
Posts: 12
Kuja is starting to make an impact
Default

Leaving your base is so confusing... The map is very convoluted... Overall, it's fun though.

Also, it's a Spy, Sniper, and Pyro's paradise.
Kuja is offline   Reply With Quote
Reply

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT. The time now is 01:08 AM.


vBulletin skins developed by: eXtremepixels
Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.2.0
| Home | Register | FAQ | Members List | Calendar | Today's Posts | Search | New Posts |